Zombiu is one of the most exciting titles coming out for Wii U. For fans of the brain eating walking dead, it’s certain to be a must-have game as it looks set to breathe life back into the decaying survival horror genre.
In ZombiU, the undead have invaded London and started chomping down on unsuspecting Brits (like me). Thankfully, being in Britain, you’ve got a cricket bet, along with other weapons, to fend them off with. You’ll also get to visit the sights of London as you explore the city.
What makes ZombiU so interesting is its use of the Wii U gamepad. The WiiU lets you send out asonar ping, which allows for cool tricks like hacking doors and accessing security cameras.
As you would expect from the survival horror genre, ammo and equipment is in limited supply, meaning you’ll need to be economic with your use of items. Should your character die, you’ll take control of a new character. This gives rise to one of the coolest aspects of the game as, should you then track down your now undead former self, you’ll be able to reclaim your supplies. Eloquent little design- touches like this show a truly creative side of the games development. When so many games survive off of mere clichés, it’s nice to see ZombiU making some welcome innovations to the survival horror formula.
Yet more innovation comes from ZombiU’s multiplayer, which revolves around using the Wii U’s two separate controllers. One player holds the WiiU’s gamepad and sees a top down view of the game world. This player can then place different zombies in different locations, which the player holding the traditional pad most then fight through.
It’s clear the ZombiU has more than enough innovation to stand out, and from the looks of what we’ve seen, it could be one of the best titles for WiiU.
- Super Cute Game #5 : LEGO Lord of the Rings Trilogy
Concluding our look at the top 5 cut games to play right now, we come to the most cherished characters of Sam, Frodo, Legolas, Aragorn, Gollum, Gandalf and co. It’s LEGO Lord of the Rings. Lego Lord of the Rings is due out on 13/11/2012. We’ve yet to see a copy to review it, but as you would expect, it’s the tried and true LEGO game formula retelling of the Lord of the Rings trilogy of films. Expect this game to be reviewed soon. For now, though, feast your eyes on these super-cute LEGO Lord of the Rings graphics and screenshots. 1 2 3 4 1 2 3 4
Continuing our countdown of the top 5 cute games of the week, we come to two independent titles: Jottobots and Sugar Cube: Biittersweet Factory Super Cute Game #2: Jottobots Here’s a game you can pick-up right now without worrying about your wallet. Jottobots costs just $1—that’s a low as a bad of candy! It’s super cute, super fun, and probably the best game you’re going to find right now at such a low price. Jottobots (by Kyle Pulver — has been in development for three years, but it’s only just now been completed. Jottobots, as Kyle says, is “a miniature exploration platformer, or a mini-metroidvania if you prefer. You start with five minutes on the clock to rack up as many points as you can through blowing up enemies, finding power ups, and stumbling across secret passage ways.” You can pick up Jottobots on Steam now. Super Cute Game 3: Sugar Cube Bittersweet Factory You love cute stuff. You love games. You love candy. So what better way to while away the hours than with Sugar Cube: Bittersweet Factory? Sugar Cube: Bittersweet Factory actually came out in February originally, but its finally come to Steam now. Sugar Cube is the work of Turtle Cream, a South Korean team The game won Best Game award at the Independent Game Festival as has been applauded for its creative and original puzzle-platformer gameplay. It’s a truly unique title and well worth the low price of $4.99 1 2 3 4
Continuing the Top 5 cute games out this week. . . Sackboy from LittleBigPlanet is one of the cutest characters to have been created in years. Now, Sackboy is back in the form of Mario-Kart-esque racing game LIttleBigPlanet Karting. LIttleBigPlanet Karting is packed to the brim with options, items and customisable areas. The game is split into a regular karting-campaign game (which is littered with mini-games) and a creativity game, which allows you to create any course your imagination can dream up. You’ll play through the karting campaign collecting items that you can later use in the customisation lab. Sadly, most of the tracks in the single player campaign are fairly drab. The weapons are lacklustre and, though the courses can be fun in multiplayer, you’ll find yourself wanting more. Thankfully, what you’re looking for is amply provided for in the creativity lab. The customisation options in LittleBigPlanet are many and various. You’ll find you are able to create virtually any level you could want. And if you can’t be bothered to create a race yourself, you can hop online and nab someone else’s course to play through. As with the Little Big Planet games, there’s certain to be a veritable buffet of courses available online, meaning you’ll always have new courses to try out. It’s hard not to wish that LittleBigPlanet were better refined. The racing is bare-bones and at times even frustrating, but the sheer power and extent of the customisation lab and the number of tracks will provide you with all the fresh content you could ever desire. A big game, and a super-cute game, LittleBigPlanet is worth a try, even if the gameplay is in need of a good polish. 1 2 3 4
A lot has been said about video games over the years, and even more has been said in video games. Here are the absolute quotes about video games. “If Pac-Man had affected us as kids, we’d all be running around in dark rooms, munching pills and listening to repetitive electronic music.” ― Marcus Brigstocke about video games “I know, it’s hard for you when I’m not around, my love. But I am climbing a palm tree, all right?” ― Hank Green about video games “Always trust computer games.” ― Ridley Pearson about video games “A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.” ― Jane McGonigal, Reality Is Broken: Why Games Make Us Better and How They Can Change the World “What greater weapon is there than to turn an enemy to your cause? To use their own knowledge against them?” ― Bastila Shan about video games “Reality is broken. Game designers can fix it.” ― Jane McGonigal “And it’s not like I’ve never jacked off. I’m fifteen years old. Of course I do it. Any guy who says he doesn’t is lying. That would be like having the coolest video game ever and never playing it. No one’s that stupid.” ― Michael Thomas Ford, Suicide Notes “Hard fun is, of course, the idea that we take pleasure in accomplishing something difficult: the joy in meeting and mastering a challenge. As a result, when someone is doing something that is hard fun, moment by moment it looks more like “work” than “fun,” but the net effect is pleasurable overall.” ― David Williamson Shaffer “I saw a news report recently that measured average video game use by American men between the ages of twenty-five and thirty-five: twenty hours per week. Do you mean the flower ofAmerica’s masculinity can’t think of anything more important to do with twenty hours a week than sit in front of a video screen? Folks, this ain’t normal. Can’t we unplug already?” ― Joel Salatin, Folks, This Ain’tNormal: A Farmer’s Advice for Happier Hens, Healthier People, and a Better World “I like video games, but they’re really violent. I’d like to play a video game where you help the people who were shot in all the other games. It’d be called ‘Really Busy Hospital.” ― Demetri Martin “The worst thing a kid can say about homework is that it is too hard. The worst thing a kid can say about a game is it’s too easy.” ― Henry Jenkins “We are no longer worried that children are missing school because of video games, though. We are worried that they are murdering their classmates because of video games.” ― Tom Bissell “My peak? Would I even have one? I hardly had had anything you could call a life. A few ripples. some rises and falls. But that’s it. Almost nothing. Nothing born of nothing. I’d loved and been loved, but I had nothing to show. It was a singularly plain, featureless landscape. I felt like I was in a video game. A surrogate Pacman, crunching blindly through a labyrinth of dotted lines. The only certainty was my death.” ― Haruki Murakami, Dance Dance Dance7 “When my dad was young he shot marbles. When I was young I played Marble Madness on my Nintendo Entertainment System.” ― Kevin James Breaux “She looked like a character from a video game. One of those improbably busty, impossibly well-armed superchicks who could do acrobatics and hit the kill zone even while firing guns from both hands during a cartwheel. “You look fucking ridiculous,” she told herself.” ― Jonathan Maberry, Dead of Night “I burned through all of my extra lives in a matter of minutes, and my two least-favorite words appeared on the screen: GAME OVER.” ― Ernest Cline, Ready Player One NEXT
Continuing The Design and Body Language of Video Games Posters we now come to Borderlands 2 and Halo 4 The Video Games Posters for Borderlands 2 and Halo 4 Borderlands 2 Poster: Here’s a body language cluster that speaks loud and clear. In the Borderlands 2 poster, the lead character has their body thrust forward, leading with their face, while they hold two imaginary pistols to their head. Of course, the meaning of the body language in this Borderlands 2 poster is “I’m in your face, crazy and gonna kill everybody. . . including me.” Actually, there is one other meaning the body language of this poster could mean. The guy could be saying, “For god sake, will you listen?!” His hands are indicating towards his ears, he appears to be fed up (which is why he’s thrusting his head forward) and he’s staring wildly at the viewer as though trying to grab their attention. Halo 4 Poster: In the Halo 4 poster, Master Chief has been drawn so as to have power, stability and dominance. By this poster alone, you’d say Master Chief’s character is one of toughness and resilience, and the reason, once again, lies in his body language. In the Halo 4 poster, Matcher Chief is shown to be taking up a lot of space, with his arms and his legs held slightly outwards. Taking up space in this way is a sign of dominance (which is why any site talking about Alpha Males will advocate standing with the feet far apart). His head and chin are raised, which are signs of confidence and strength. Finally, he has his body turned towards the viewer even though his face is turned the other way. This is an extremely important part of the design because psychologically speaking, where we point our body is more important than where we point our head and eyes. It’s only because Master Chief’s body is pointing towards the viewer that we know that he’s on our side (this is a little secret fact that body language specialists know but which most people are unaware of. If someone points their body or feet towards you, even when their head and eyes point away, they’re interested in you). As you can see, body language has a powerful effect in the way a character is presented in posters like these. Body language is the most important part of communication, and that’s as true for the communication of video games characters as it is for your interpersonal communications. The artists who create these posters are only able to achieve such great sense of character by using the laws and facts of the science of body language. Next time you play a game, keep an eye on exactly how a character moves. You’ll find that they’ve been designed to communicate their personality through their body language. NEXT
In this article, we cover the design and body language of video games posters and character from Assassin’s Creed 3, New SUper Mario Bros.2, Crysis 3 and Resident Evil 6 *** click images for large HD version *** In the imagination of a gamer, a character comes to life. But how? The biggest answer to this question lies in the way the character holds their body and how they move. Scientific research proved long ago that the most important part of communication is body language. Whether it’s one person communicating directly to another or a video game character artist communicating a personality through the animation and design of a character, body language is the most important element. These five amazing video games posters of 2012 illustrate just how powerful a sense of character body language can create even in a static image. The Five Video Game Posters of 2012 with the Best Body Language Assassin’s Creed 3’s Connor: The way Ubisoft designed the main poster of Connor from Assassin’s Creed 3 has some excellent use of body language. The way his hands are open and hes shoving his chest forward created a message of threat and power saying “Come at me, I’ll kill you.” His head held high and pointing directly towards the camera creates a sense of impact. And then there’s the strong sense of movement created by the position of his legs. Everything about this poster is awesome, and it gives Assassin’s Creed 3’s Connor a great sense of power just from one static image. Resident Evil 6 Leon: Capcom have designed the poster for Leon in Resident Evil 6 to have a great sense of direction. The poster is of Leon pointing his gun towards the camera at an angle. The direction is created by two oppositely pointing lines. The first line points towards the camera and is created byLeon’s gun, arm and line of sight. The second line comes away from the camera and is formed by his chest, shoulders and head. Because of these two lines, Leon appears to be attacking a target (with the gun) while defending himself (by moving his body backwards). It’s a great example of how body language can be used to create a sense of movement in a static picture. You’ll notice many other video games posters using similar techniques. The Crysis 3 poster is near identical, for example (at least in terms of how the character in the poster forms two lines with their body to create a sense of movement). New Super Mario Bros 2. Cover: On the cover to New Super Mario Bros 2. Mario has a striking amount of joy and gaiety about him, but how has the artist created that joy? It’s been created by the sense of upward movement in the poster. Any time we see a person performing what in body language is called “Gravity defying movements” we know that that person is happy. Whether it’s lifting our arms high in the air as we walk, having a bounce in our step, lifting our lips high in an exaggerated smile or raising the eyebrows, all these moves show happiness. And guess what? In this poster, Mario does every ingle one of them. He’s the happiest plumber in the world in this shot! There are even more video games posters on the next page!
em>Far Cry 3′s story, and the main characters of Caas, Citra and Jason Brody, could be about to cause quite the shift in gaming’s dramaturgy.
*** click images for large versions ***[caption id="attachment_37016" align="alignnone" width="300"] Realistic character like Jason Brody in Far Cry 3 will make the story a masterpiece[/caption]
There can be little doubt that the vast majority of video game stories and narrative are less than inspire. Often suffering from fatal levels of immaturity, lack of sophistication or simply being starved of creativity and inspiration, gaming stories rarely set your imagination alight.
All that, however, might be about to change as Far Cry 3’s story looks set to be a mature and sophisticated revolution in the dramaturgy of gaming.
On this page: Our reviews of Assassin’s Creed 3 + other games likes Assassin’s Creed 3 as cheaper alternatives. It’s one of the most hyped game releases of all time. It’s got the weight of the gaming world on its shoulders, with gamers all around the globe expecting one of the greatest video games of all time; does Assassin’s Creed 3 deliver? Let’s find out with our rundown of Assassin’s Creed 3. New ARoleModel Readers: If you’ve not read an ARoleModel review before you might be surprised by some of the contents. Rather than presenting you with another run of the mill review, here at ARoleModel.com we present our reviews in three sections. First off, the traditional game review. Next up, we look at the positive psychological benefits of playing the game. Finally, we round everything up with a look at alternative games like Assassin’s Creed 3 as, let’s face it, games are extremely expensive and sometimes a cheaper alternative is just what the doctor ordered! Assassin’s Creed 3 Traditional Review Ubisoft deserve to be awarded a medal for all the stellar work they have put into Assassin’s Creed 3. There aren’t many games like Assassin’s Creed 3. In fact, AC3 is the sort of title that could completely change the face of gaming. Unlike the hordes of mindless killing and poorly told stories, Assassin’s Creed 3 delivers a mature story set between the present day and the American Revolution. The story is brilliantly crafted, weaving entertainment with a genuine respect for the history of the game’s subject matter. The story of Assassin’s Creed 3 is beautifully presented with some of the best visuals you will see on the current generation of console. The animation is near flawless, the environments (both the cities and the forests) look stunning. . . even the voice acting is well performed. A brilliant story and excellent graphics would be worth nought without good gameplay, but here Assassin’s Creed 3 hits its high. From exploring the forests to taking on ships in the naval combat levels, every part of Assassin’s Creed 3 is thoroughly enjoyable. What’s more, Ubisoft have really put in the time and effort to create a wide variety of different game modes, all of which are a thrill to behold. Finally, to cap off a stellar title, you’ll be pleased to hear that Assassin’s Creed 3 is a very long game, stretching your buck as far as it can possibly go. The campaign runs in at around 20 hours, but there is so much extra material here that you could easily pull a 100 hours of gameplay from this game before truly completing it. Assassin’s Creed 3 was hyped as being one of the greatest games of all time. It does not disappoint. This is one game you certainly do not want to miss! Get AC3 for $58.99 HERE The Benefits of Playing Assassin’s Creed 3 So, that’s the traditional gaming review polished off but what about the benefits of playing Assassin’s Creed 3? There are many. Relaxation : Most mainstream games these days are too explosive and action packed to be relaxing. Not Assassin’s Creed 3. There is so much freedom for exploration and such a gripping story that you will find this a truly relaxing game. Learning: In some ways, the history of Assassin’s Creed 3 is not 100% accurate. Nevertheless, Assassins’ Creed 3 does pay respect to its subject matter. You’ll be learning lots about the American Revolution and the people of the time. Escape: Sometimes all you want to do is get away from your day to day life. Very few games allow you to do that moreso than Assassin’s Creed 3. As you explore the forest and towns and meet new characters you’ll feel like your on a beautiful relaxing vacation. Clearly, there are a lot of reasons to get this game. But with the price point of new game releases these days you might prefer to pick up a less expensive alternative. Here are the best games like Assassin’s Creed 3. The Best Games Like Assassin’s Creed 3 Games Like Assassin’s Creed 3 #1 Assassin’s Creed Revelations $29 Games Like Assassin’s Creed 3 #2 I Am Alive – $15 Games Like Assassin’s Creed 3 #3 Red Dead Redemption — $19.99 Games Like Assassin’s Creed 3 #4 Mafia 2 — $18.19
In this article we’re looking at why Far Cry 3 will be one of the best games of the year. Let’s start, rather fittingly, with the first reason. So, what’s the first reason why Far Cry 3 will kick ASS? Simple. It will be far more immersive than almost all other titles. The reason is simple yet effective: it does away with all those achievement pop-ups and hooks you in Far Cry 3′s narrative. Far Cry 3 Gameplay on XBOX 360 1 2 3 4 5 1 2 3 4 5
Wreck-It-Ralph Review Being an animated movie about a fictional video game character, Wreck It Ralph might seem as far from reality as you could possibly get. Yet the moral and story of Wreck It Ralph is bitingly real. With their latest title, Disney are asking a question we all ask from time to time: what happens when you want to change the person you are? click image for full size and for image gallery Wreck-It-Ralph [John C Reilly] is a bad guy. For his entire life, he’s been wrecking the tallest building in Niceland. Every time he wrecks it, good guy Felix fixes the building and Ralph is thrown off it into the mud below by the Nicelandians. This has been going on for thirty years. You can see why Wreck-It-Ralph is less than satisfied with his lot in life. Now, he wants to change the person he is. He wants to become the good guy. But just how does a bad guy become a good guy? How does Wreck-It-Ralph (or any of us, for that matter) go from the person he is—the person he was literally born / programmed to be—to an entirely different person? In his quest to become the good guy, Wreck-It-Ralph game-jumps into Hero’s Duty—a game which very cleverly pokes fun at the cliché ridden design of First Person Shooters. The commentary Wreck-It-Ralph makes of the shooter genre is bound to please gamers, as is the inclusion of fan favourites like Zangief, Sonic, Q-Bert, Bowser and others. Thankfully, though, Wreck-It-Ralph is far more than just a movie for gamers. click image for full size and for galllery The moral and purpose of Wreck-It-Ralph gets ramped up a notch when Ralph is introduced to Vanellope von Schweetz. The inclusion of the glichy but spunky Schweetz introduces the movie to the theme of bullying, and particularly the idea of not being accepted. This cranks the story up a notch, making it a very mature work, one which, while doubtlessly fun, also makes sure to involve itself with important social issues. By marrying the important themes of identity, bullying and social inclusion with the pure joy of the world of video games, Disney create one of their best movies in years. There is something for everyone. There’s humour for kids and adults alike and orals and themes close to the heart of us all. This is Disney at their very best. Wreck It Ralph Review Overall: 9.5 / 10 The Positive Psychology of Wreck – It – Ralph As mentioned above, Wreck It Ralph involves itself with the important themes of identity, bullying and social inclusion. In the movie, Disney inspire viewers to question the person they are and to question their purpose in life. You’ll leave this movie with a sense of “What if?”—what if you really aimed to be the person you truly want to be? What if you didn’t just accept the role society cast on you? These are the psychological pursuits of Wreck-It-Ralph, and they are likely ones we can all identify with. < br/> [CBC country="us" show="y"] If you’re interested in discovering more about the positive psychology of movies (which reveals how movies can be of psychological benefit to viewers) pick up a copy of Ryan Niemic and Danny Wedding’s Positive Psychology at the Movies. [/CBC] Wreck It Ralph Quotes click image for full size and for galllery Wreck-It Ralph: I’m taking life one game at a time. Vanellope von Schweetz: I guess you really gotta watch where you step in a game called “Hero’s Doodie”! Sergeant Calhoun: Fear is a four letter word ladies! Wreck-It-Ralph Quotes Vanellope von Schweetz: Everyone here says I’m just a mistake.. Wreck-It-Ralph Quotes Wreck-It Ralph: I’m bad, and that’s good, and that’s not bad, there’s no one I’d rather be then me. Wreck-It-Ralph Quotes Wreck-It Ralph: They invited Pac Man? That cherry-chasing dot-muncher? Wreck-It-Ralph Quotes Wreck-It Ralph: When did video games become so violent and scary?! Wreck-It-Ralph Quotes Sergeant Calhoun: Who in the holy hot cakes are YOU? Wreck-It-Ralph Quotes “Wreck-It Ralph: It sure must be nice being the good guy.” Wreck-It-Ralph Quotes
In these interview quotes we get the perfect glimpse into the minds of the Halo 4 development staff. It’s clear, from these quotes, why Halo 4 is the future of gaming. The mentality and attitude of the staff working on the game is admirable. Share these awesome quotes if you think the Halo 4 staff are doing an awesome job with the game. These Halo 4 Quote Prove Halo 4 is the Future of Gaming “We wanted to do so much more.” – Frank O’Connor states simply enough. In just those few words, he expresses the mentality of the Halo 4 crew. The difference with Halo 4 is that the developer didn’t want to just throw out yet another template-following game. Halo 4 takes risks. As the following interview quotes show, it’s that risk taking nature that sets Halo 4 apart. “We want to find our own voice, and we want to push things forward…give ourselves the freedom to take risks.” In this quote, Josh Holmes [creative director] shows how he and the Halo 4 staff were willing to do what so few gaming companies do – take a risk. Gaming needs more creativity and more freedom of expression. This will to dare sets Halo 4 apart. “We want to create something that new players as well can just step right into.” – Josh Holmes “We’re working within the constraints of what makes Halo Halo but trying to make every aspect of it bigger and better.” – Neill Harrison “”We want this to be our Halo game and the first Halo game that 343 has developed.” – Neill Harrison, art manager “One of the biggest goals for us as a team was the reinvention of Halo multiplayer. [We chose to make] a different experience than you’ve ever experienced before. “ Again, with so many games churning out the same template multiplayer experience, how refreshing an attitude is this?! “We have a number of new modes and experiences that will change the way that you play Halo multiplayer These are just a few of the quotes from Halo 4 interviews. What they make clear, however, is that Halo 4 dares where others do not – in creativity and risk taking. That’s why Halo 4 IS “The Future of Gaming. And if other developers want in on the action, they’re going to need to step up to the plate. httpv://www.youtube.com/watch?v=DIspQ1NmGf4 Like and share this article if you think the Halo 4 development staff are doing an awesome job. NEXT
Let’s finish our in-depth look at Assassin’s Creed 3 with the hottest interview quotes about the game’s multiplayer. Key Develoment Staff on Assassin’s Creed 3’s Multiplayer Click image for large version. Copy and paste code to embed Tim Browne : Because of the setting we are able to have lot of different characters, like the carpenter and lady maverick. There are new abilities, like disruption—a ranged ability which screws up people’s screens, turning off their huds. Damien Kieken: One of the key focuses for Assassin’s Creed 3′s multiplayer team was to create unique maps based on the revolutionary war setting. . . we had to create a wide array of characters that are inspired by this setting and that will resonate with the players! Damien Kieken: We focused on was on developing new game modes based around team play and competition. . . Domination is a team based mode (4 VS 4) where players need to work together to attack/capture and defend various zones on a map to score points. Tim Browne: The interesting twist on Domination is that you have to be stealthy because when you go to capture a zone you can only stun enemies, you can’t kill them. Wolfpack is a 2-4 players versus AI mode, a fast pace experience which rewards flawless navigation and quick reactions before the clock ends. Damien Kieken: Kill and Stun interactions are merged on the same button (to stop having the game revealing the pursuer and to improve player reactivity), thanks to a third Ability slot, you can play with 3 active abilities at the same time and we have a brand new ‘player focused flow’. Tim Browne: We’ve added three abilities instead of two, allowing the players to choose a ranged ability. We’ve also improved match making and the social system. There’s also a new ladder system. There’s also a whole new story to go with the multiplayer. So, there you have it, every major interview comment regarding Assassin’s Creed 3. Here are the sources cited in this article. Sources VG247 ShackNews GotGame OXCGN AusGamers Revision 3 PCGamesN TheGameJar Link to this article: Assassin’s Creed 3 Multiplayer Interviews 1 2 3 4 5
Here at ARoleModel, we believe that games, movies, celebrities and the entire entertainment industry should be a positive influence in people’s lives. We believe entertainment has the power to be a great deal more than mindless fodder for couch potatoes.
Take the movies. Movie inspire and motivate. Thanks to positive psychology, movies are able to positive influence viewers. Think of the last time you left the cinema feeling truly uplifted and you will know what we are getting at.
Then there are video games. Games have the potential to educate, to motivate and to inspire. There are many great benefits of video games, yet they are kept in the dark. We want to bring the benefits of video games to the light.
And what about celebrities? We adore the beauty and charisma of celebrities, yet very few people recognise that celebrities are only able to appear the way they do thank to brilliant use of body language and communication skills.
The entre entertainment world is packed full of positive influences just waiting to be let loose on the world.
If you believe that entertainment should be used for the betterment of people, and not for the hindrance, then join us.
Need some great sports motivational quotes to get you to put in your best performance at the gym or on the field? Then these amazing sports motivational quotes are precisely what the doctor ordered! Sports Motivational Quotes Thomas Carlyle Permanence, perseverance and persistence in spite of all obstacles, discouragements, and impossibilities: It is this, that in all things distinguishes the strong soul from the weak. William Blake No bird soars too high, if he soars with his own wings. “The man who has no imagination has no wings.” – Muhammad Ali (Boxer) “I didn’t just jump back on the bike and win. There were a lot of ups and downs, good results and bad results, but this time I didn’t let the lows get to me.” – Lance Armstrong (Road Racing Cyclist) “Experience tells you what to do; confidence allows you to do it.” – Stan Smith (Tennis player) Sports motivational quotes “We grow great by dreams. All big men are dreamers.” -Woodrow Wilson Unknown Author No dreamer is ever too small; no dream is ever too big. “…the incontestable truth is that America has been built up by optimists, not by pessimists, but by men possessing courage, confidence in the nation’s destiny, by men willing to adventure, to shoulder risks terrifying to the timid.” -B.C. Forbes “No one can make you feel inferior without your consent.” -Eleanor Roosevelt “Don’t give up at half-time. Concentrate on winning the second half.” – Paul Bryant (Head Coach of University of Alabama’s Football Team) George S. Patton No good decision was ever made in a swivel chair. William Hazlitt No man is truly great who is great only in his lifetime. The test of greatness is the page of history. “When I go our on the ice, I just think about my skating. I forget it is a competition.” – Katarina Witt (Figure Skater) “Positive thinking is the key to success in business, education, pro football, anything that you can mention. I go out there thinking that I’m going to complete every pass.” – Ron Jaworski (Football player) “Just do what you do best.” – Red Auerbach (Basketball coach) Sports motivational quotes “It’s great to win, but it’s also great fun just to be in the thick of any truly well and hard fought contest against opponents you respect, whatever the outcome.” – Jack Nicklaus (Golfer) “Never let the fear of striking out get in your way.” – George Herman “Babe” Ruth (Baseball player) “The principle is competing against yourself. It’s about self improvement, about being better than you were the day before.” – Steve Young (Football player) “I learned that if you want to make it bad enough, no matter how bad it is, you can make it.” – Gale Sayers (Football player) “Pain is temporary. Quiting last forever.” Lance Armstrong -Aristotle “The most important key to achieving great success is to decide upon your goal and launch, get started, take action, move.” – John Wooden (Basketball player and coach) Sports motivational quotes “Never let your head hang down. Never give up and sit down and grieve. Find another way. And don’t pray when it rains if you don’t pray when the sun shines.” – Leroy “Satchel” Paige (Baseball player) “The trials and adversities of life will squeeze you under pressure. What ever is rooted inside of your soul, will be released in these times.” -Arthur J Robinson Jr. 1 2 3 4
Gametrailers released a couple of brilliant videos for DMC (Devil May Cry) today. They reveal some more info about the characters of Dante and Vergil as well as taking a look at the combat system. DMC Dante and Vergil As we stated many months ago, Dante’s character is still looking brilliant (read our full look at Dante’s character HERE). As for the gameplay. It’s designed for the hardcore and will demand much dexterity and mental sharpness. If you’re interested in reading about the benefits of playing action games read HERE–this article will give you a whole new perspective on gaming, trust me. Finally, the release date for Devil May Cry is January 15th 2013. That’s only 2 months away. Pre-order now to avoid dissappointment. Pre-order DMC for $59.95 HERE httpv://www.youtube.com/watch?v=VS7TodmhU9I httpv://www.youtube.com/watch?v=ki6ppAd9lVM
Continuing our coverage of all the famous success quotes and sayings to have ever been spoken / written, we come to some modern famous success quotes and sayings that are certain to inspire you.
The final reason why Far Cry 3 will be on of the best games this year lies in its beautiful island and its animals. With gorgeous, holiday-like tropical landscape and beautiful scenery, exploring the island is going to be an absolute THRILL!. so there we have it, the top 5 reasons why Far Cry 3 will be one of the best games of the year. Far Cry 3′s Map, Environment and Animals 1 2 3 4 5 1 2 3 4 5
Now that we know that a character is brought to life through their body language, why don’t we take a look at the five characters who have the best body language. In this list, we’ll look at characters who use their body language to show popularly desired character traits—confidence, attractiveness, friendliness etc. We’ll start with a look at the five best TV characters who show masterful body language. Five TV Characters with Good Body Language Tyra Banks: America’s Next Top Model: Okay, so technically Tyra Banks is a person, not a character, but in reality models are constantly presenting themselves as a character anway. . . so what’s so amazing about Tyra Banks’ in America’s Next Top Model? Well, being a model, her posture is perfect, she rarely if ever blinks (which shows strength), she moves slowly and gracefully. You’d expect Tyra Banks to have great body language, and she does. Happy Days’ The Fonze: The Fonz is basically the ultimate dude, a heart throb and a total alpha male. Most of these characteristics the Fonze creates through his body language. Fundamental gestures like the thumbs up, standing tall, holding his chin high and standing with his feet apart make the Fonze look cool, in control and dominant. Will Smith: The Fresh Prince of Bel Air: Will Smith as The Fresh Prince is such a lovably cheeky and laid back guy. his billion dollar smile immediately wins you over. He’s always gesturing with his hands and using his body expressively (which makes him more fun to watch / listen to) and he always appears elegant thanks to his excellent posture. Dark Willow from Buffy the Vampire Slayer: DarkWillow is a powerful and stoic character. Her frozen face—which is inexpressive and unemotional—makes her appear untouchable. The way she holds her hands down by her side without moving them makes clear that she cannot be threatened. Thanks to her body language, Dark Willow appears superhuman. Jack Bauer from 24: Jack Bauer needs to show toughness and immovability so that he can interview suspects. He does this through three very important lessons of body language. 1) Never touch your face because face touching is a sign of insecurity. 2) Don’t smile because smiling is a sign of submission. 3) Don’t cross your arms over your chest because it look protective and weak. These are laws of confident body language and they’re as true for Jack Bauer as they are for you and I.
Is Juliet from Lollipop Chainsaw just a cliched sex symbol or a solid female lead character? Here’s Arolemodel’s take on Grasshopper’s lead character.
You want an amazing tip for good communication skills? Here’s one: appeal to the kid in everyone.
. . .On this page: Assassin’s Creed 3 Desmond. Story interviews and more. . . So, we’ve covered the world and environment of Assassin’s Creed 3, and we’ve taken an in-depth look at the gameplay, but what about the story? As these interviews suggest, there are two focuses to Assassin’s Creed 3’s story. The first focus is pure entertainment. The second historical accuracy. . . Click image for large version. Copy and paste code to embed Interviews on Assassin’s Creed 3’s Story Julien Laferriere: We’re not telling a story about the American Revolution or following George Washington through everything he did. We’re following the story about Connor who is an assassin against the Templars. Alexander Hutchinson: We spend a big chunk of the early development on historical research. . . we have historians on staff and hire consultants for specific roles. Steve Masters: Desmond is going to return and is more important than ever. You’ll be playing as him and doing stuff you have never done with him before. Interviews on Assassin’s Creed 3 ‘s Desmond Corey May: AC3 will begin exactly where Revelations ended—when Desmond has arrive at the grand temple. People that have invested in the Desmond storyline will understand where the end of the game comes from. We’re tying up loose ends and providing answers and resolution to things. Desmond has approximately a sequence and a half, to almost two sequences of content to him. layers have spent a lot of time with him, so we actually wanted to give him time in the game. And we need to address him. We wanted to sort of move him forwards; take him out of that chair, and bring him to the next step, and make him progress as a character. So we spent… it was very important to make that step. Link to this article: Assassin’s Creed 3 Multiplayer Interviews 1 2 3 4 5
Having covered Assassin’s Creed 3’s gameplay, world and environment and story, we now take a look at a character who has been in the gaming world’s heart and mind for so very long : Connor Kenway himself. In these interview notes, key Assassin’s Creed 3 development staff reveal Connor Kenway’s motivation, character traits, role in the American Revolution and other key parts to his character. Click image for large version. Copy and paste code to embed Assassin’s Creed 3′s Conor Kenway Development Staff on Connor Kenway in Assassin’s Creed 3 Corey May : The idea is that Connor is exposed to all the different arguments around the American Revolution. Connor’s motivation is that there are all these great injustices being committed [including the slave trade], and no one is doing anything about it.” May explains that Connor is of the mind where if something of importance needs to be dealt with, it needs to be dealt with now: “Even the concept of politicking is very new and frustrating to Connor.” Philip Bergeron: We didn’t necessarily want to deal with a character that was American, or a British coloniser, we wanted to have somebody who was more third party to this conflict. Julien Laferriere: In the way we built Connor as a character, we especially chose to have a Native American protagonist because we wanted to make sure we wouldn’t take sides, Americans or British. We really wanted a character who was neutral. Corey May: Connor Kenway is locked in this conflict with the Templars. The conflict takes him through the events of the American Revolution, but the revolution happens in the background. Native Americans had their own thing going on during the American Revolution. . . Connor’s point of view of it is: “You guys are just taking all our lands, and taking all of our culture.” Link to this article: Assassin’s Creed 3 Multiplayer Interviews 1 2 3 4 5
The beauty of the bow and arrow is firing its way to the forefront of the gaming shelve this year. Let’s treat ourselves to some stunning graphics of the artistry of archery, starting with Lara croft and Tomb Raider.
[wpcol_3quarter id="" class="" style=""] Here are my all time favourite quotes about begin depressed. Quotes About Being Depressed If you play acoustic guitar you’re the depressed, sensitive guy. Elliott Smith, about being depressed He was so depressed, he tried to commit suicide by inhaling next to an Armenian. Woody Allen Be able to go shopping for a bathing suit and not become depressed afterward. Marilyn vos Savant about being depressed I guess there is nothing that will get your mind off everything like golf. I have never been depressed enough to take up the game, but they say you get so sore at yourself you forget to hate your enemies. Will Rogers about being depressed Hospitals are closing across the country due to the burden of illegal immigration, college students find that summer jobs have dried up due to illegal immigration, and wages across the board are depressed by the overwhelming influx of cheap and illegal labor. Elton Gallegly about being depressed I don’t waste time being depressed. Marc Andreessen A reprisal of this magnitude… has never been carried out before. I paced back and forth in my room perplexed and completely depressed, feeling helpless. Moshe Sharett I am one of the happiest people I know. And that’s a weird place to have arrived at from being a depressed Jewish kid. Debra Winger about being depressed Creative people don’t behave very well generally. If you’re looking for examples of good relationships in show business, you’re gonna be depressed real fast. I don’t have time for anything else right now but work and my daughter. She’s my first priority. Jim Carrey about being depressed [/wpcol_3quarter] [wpcol_1quarter_end id="" class="" style=""] Trending Sad Depressing [/wpcol_1quarter_end] Because, you know, resilience – if you think of it in terms of the Gold Rush, then you’d be pretty depressed right now because the last nugget of gold would be gone. But the good thing is, with innovation, there isn’t a last nugget. Every new thing creates two new questions and two new opportunities. Jeff Bezos about being depressed Music makes us want to live. You don’t know how many times people have told me that they’d been down and depressed and just wanted to die. But then a special song caught their ear and that helped give them renewed strength. That’s the power music has. Mary J. Blige about being depressed I say there’re no depressed words just depressed minds. Bob Dylan about being depressed I did not want to be depressed by the gap existing between my weakness and my ambition. Ella Maillart I was depressed as a child. I found it hard to make friends. My favourite thing was locking myself in the bathroom and practising comedy routines. David Walliams about being depressed The point is not to take the world’s opinion as a guiding star but to go one’s way in life and working unerringly, neither depressed by failure nor seduced by applause. Gustav Mahler If a leader doesn’t convey passion and intensity then there will be no passion and intensity within the organization and they’ll start to fall down and get depressed. Colin Powell When women are depressed, they eat or go shopping. Men invade another country. It’s a whole different way of thinking. Elayne Boosler about being depressed I don’t feel depressed. I feel elated. Richard Dawkins I have become down-hearted, I have become discouraged, I have become depressed. I’m just like you. I’m a human being and I have my problems. Dyan Cannon Certainly, I think being depressed is absolutely part of the human condition, it has to be, if there’s joy there’s its opposite, and it’s something you ride if you possibly can. Bob Geldof 1 2 3 4 5 6 7 8 9 10 11 12 13 15 16 17 18 19
Animations are perfect for illustrating body language, as we’ll see with Homer Simpson Doh! There are two reasons why animations like The Simpsons are so good for illustrating body language. Firstly, character artists are masters of understanding how the body communicates character. They’ve spent their lives learning how to express mood and thought through a still image. Secondly, animations are much clearer than live action. Animations make it perfectly clear which part of a character’s expression is important. Take Homer Simpson. You’re always 100% aware of what Homer Simpson is thinking and feeling. The reason is that his body language is clear for the eye to see, as we’ll discover as we now look at Homer Simpson’s classic poses. Homer Simpson DOH!!! You can immediately see that there are four important parts of Homer Simpson’s body language in this gesture: The hand on his head: This shows that he is dumbstruck. This hand seems to say, “What the. . . ?!” The pinched eyes: These express pain (which could be physical or mental). When a character (or a person) pinches their eyes shut, they are showing that they don’t want to look at (or to face) something. Homer’s pinched eyes are the main “No!” part of the Doh! The rounded and open mouth: Homer’s mouth is rounded into an “O” because he is saying DOH! However, It’s worth noting that even when a character or a person doesn’t actually say anything, they make an O with their mouth when surprised simply because they are thinking “Oh my goodness” or “Oh god” or “Oh my word.” The rounded mouth shows surprise. Hand out in front: The exact way in which Homer is holding his left hand in this picture is important. It’s held outwards as though to get something to stop. If you look at the hand you can actually imagine him saying “Stop.” So, the left hand position expresses a desire for a situation to be over. Put these four body language gestures together and you get: “What the. .. ?! Oh no. . .No! Stop!” which, when expressed in a single moments, comes out as “DOH!”