Zombiu is one of the most exciting titles coming out for Wii U. For fans of the brain eating walking dead, it’s certain to be a must-have game as it looks set to breathe life back into the decaying survival horror genre.
In ZombiU, the undead have invaded London and started chomping down on unsuspecting Brits (like me). Thankfully, being in Britain, you’ve got a cricket bet, along with other weapons, to fend them off with. You’ll also get to visit the sights of London as you explore the city.
What makes ZombiU so interesting is its use of the Wii U gamepad. The WiiU lets you send out asonar ping, which allows for cool tricks like hacking doors and accessing security cameras.
As you would expect from the survival horror genre, ammo and equipment is in limited supply, meaning you’ll need to be economic with your use of items. Should your character die, you’ll take control of a new character. This gives rise to one of the coolest aspects of the game as, should you then track down your now undead former self, you’ll be able to reclaim your supplies. Eloquent little design- touches like this show a truly creative side of the games development. When so many games survive off of mere clichés, it’s nice to see ZombiU making some welcome innovations to the survival horror formula.
Yet more innovation comes from ZombiU’s multiplayer, which revolves around using the Wii U’s two separate controllers. One player holds the WiiU’s gamepad and sees a top down view of the game world. This player can then place different zombies in different locations, which the player holding the traditional pad most then fight through.
It’s clear the ZombiU has more than enough innovation to stand out, and from the looks of what we’ve seen, it could be one of the best titles for WiiU.
Concluding our look at the top 5 cut games to play right now, we come to the most cherished characters of Sam, Frodo, Legolas, Aragorn, Gollum, Gandalf and co. It’s LEGO Lord of the Rings. Lego Lord of the Rings is due out on 13/11/2012. We’ve yet to see a copy to review it, but as you would expect, it’s the tried and true LEGO game formula retelling of the Lord of the Rings trilogy of films. Expect this game to be reviewed soon. For now, though, feast your eyes on these super-cute LEGO Lord of the Rings graphics and screenshots. 1 2 3 4 1 2 3 4
Continuing our countdown of the top 5 cute games of the week, we come to two independent titles: Jottobots and Sugar Cube: Biittersweet Factory Super Cute Game #2: Jottobots Here’s a game you can pick-up right now without worrying about your wallet. Jottobots costs just $1—that’s a low as a bad of candy! It’s super cute, super fun, and probably the best game you’re going to find right now at such a low price. Jottobots (by Kyle Pulver — has been in development for three years, but it’s only just now been completed. Jottobots, as Kyle says, is “a miniature exploration platformer, or a mini-metroidvania if you prefer. You start with five minutes on the clock to rack up as many points as you can through blowing up enemies, finding power ups, and stumbling across secret passage ways.” You can pick up Jottobots on Steam now. Super Cute Game 3: Sugar Cube Bittersweet Factory You love cute stuff. You love games. You love candy. So what better way to while away the hours than with Sugar Cube: Bittersweet Factory? Sugar Cube: Bittersweet Factory actually came out in February originally, but its finally come to Steam now. Sugar Cube is the work of Turtle Cream, a South Korean team The game won Best Game award at the Independent Game Festival as has been applauded for its creative and original puzzle-platformer gameplay. It’s a truly unique title and well worth the low price of $4.99 1 2 3 4
Continuing the Top 5 cute games out this week. . . Sackboy from LittleBigPlanet is one of the cutest characters to have been created in years. Now, Sackboy is back in the form of Mario-Kart-esque racing game LIttleBigPlanet Karting. LIttleBigPlanet Karting is packed to the brim with options, items and customisable areas. The game is split into a regular karting-campaign game (which is littered with mini-games) and a creativity game, which allows you to create any course your imagination can dream up. You’ll play through the karting campaign collecting items that you can later use in the customisation lab. Sadly, most of the tracks in the single player campaign are fairly drab. The weapons are lacklustre and, though the courses can be fun in multiplayer, you’ll find yourself wanting more. Thankfully, what you’re looking for is amply provided for in the creativity lab. The customisation options in LittleBigPlanet are many and various. You’ll find you are able to create virtually any level you could want. And if you can’t be bothered to create a race yourself, you can hop online and nab someone else’s course to play through. As with the Little Big Planet games, there’s certain to be a veritable buffet of courses available online, meaning you’ll always have new courses to try out. It’s hard not to wish that LittleBigPlanet were better refined. The racing is bare-bones and at times even frustrating, but the sheer power and extent of the customisation lab and the number of tracks will provide you with all the fresh content you could ever desire. A big game, and a super-cute game, LittleBigPlanet is worth a try, even if the gameplay is in need of a good polish. 1 2 3 4
A lot has been said about video games over the years, and even more has been said in video games. Here are the absolute quotes about video games. “If Pac-Man had affected us as kids, we’d all be running around in dark rooms, munching pills and listening to repetitive electronic music.” ― Marcus Brigstocke about video games “I know, it’s hard for you when I’m not around, my love. But I am climbing a palm tree, all right?” ― Hank Green about video games “Always trust computer games.” ― Ridley Pearson about video games “A game is an opportunity to focus our energy, with relentless optimism, at something we’re good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.” ― Jane McGonigal, Reality Is Broken: Why Games Make Us Better and How They Can Change the World “What greater weapon is there than to turn an enemy to your cause? To use their own knowledge against them?” ― Bastila Shan about video games “Reality is broken. Game designers can fix it.” ― Jane McGonigal “And it’s not like I’ve never jacked off. I’m fifteen years old. Of course I do it. Any guy who says he doesn’t is lying. That would be like having the coolest video game ever and never playing it. No one’s that stupid.” ― Michael Thomas Ford, Suicide Notes “Hard fun is, of course, the idea that we take pleasure in accomplishing something difficult: the joy in meeting and mastering a challenge. As a result, when someone is doing something that is hard fun, moment by moment it looks more like “work” than “fun,” but the net effect is pleasurable overall.” ― David Williamson Shaffer “I saw a news report recently that measured average video game use by American men between the ages of twenty-five and thirty-five: twenty hours per week. Do you mean the flower ofAmerica’s masculinity can’t think of anything more important to do with twenty hours a week than sit in front of a video screen? Folks, this ain’t normal. Can’t we unplug already?” ― Joel Salatin, Folks, This Ain’tNormal: A Farmer’s Advice for Happier Hens, Healthier People, and a Better World “I like video games, but they’re really violent. I’d like to play a video game where you help the people who were shot in all the other games. It’d be called ‘Really Busy Hospital.” ― Demetri Martin “The worst thing a kid can say about homework is that it is too hard. The worst thing a kid can say about a game is it’s too easy.” ― Henry Jenkins “We are no longer worried that children are missing school because of video games, though. We are worried that they are murdering their classmates because of video games.” ― Tom Bissell “My peak? Would I even have one? I hardly had had anything you could call a life. A few ripples. some rises and falls. But that’s it. Almost nothing. Nothing born of nothing. I’d loved and been loved, but I had nothing to show. It was a singularly plain, featureless landscape. I felt like I was in a video game. A surrogate Pacman, crunching blindly through a labyrinth of dotted lines. The only certainty was my death.” ― Haruki Murakami, Dance Dance Dance7 “When my dad was young he shot marbles. When I was young I played Marble Madness on my Nintendo Entertainment System.” ― Kevin James Breaux “She looked like a character from a video game. One of those improbably busty, impossibly well-armed superchicks who could do acrobatics and hit the kill zone even while firing guns from both hands during a cartwheel. “You look fucking ridiculous,” she told herself.” ― Jonathan Maberry, Dead of Night “I burned through all of my extra lives in a matter of minutes, and my two least-favorite words appeared on the screen: GAME OVER.” ― Ernest Cline, Ready Player One NEXT
Continuing The Design and Body Language of Video Games Posters we now come to Borderlands 2 and Halo 4 The Video Games Posters for Borderlands 2 and Halo 4 Borderlands 2 Poster: Here’s a body language cluster that speaks loud and clear. In the Borderlands 2 poster, the lead character has their body thrust forward, leading with their face, while they hold two imaginary pistols to their head. Of course, the meaning of the body language in this Borderlands 2 poster is “I’m in your face, crazy and gonna kill everybody. . . including me.” Actually, there is one other meaning the body language of this poster could mean. The guy could be saying, “For god sake, will you listen?!” His hands are indicating towards his ears, he appears to be fed up (which is why he’s thrusting his head forward) and he’s staring wildly at the viewer as though trying to grab their attention. Halo 4 Poster: In the Halo 4 poster, Master Chief has been drawn so as to have power, stability and dominance. By this poster alone, you’d say Master Chief’s character is one of toughness and resilience, and the reason, once again, lies in his body language. In the Halo 4 poster, Matcher Chief is shown to be taking up a lot of space, with his arms and his legs held slightly outwards. Taking up space in this way is a sign of dominance (which is why any site talking about Alpha Males will advocate standing with the feet far apart). His head and chin are raised, which are signs of confidence and strength. Finally, he has his body turned towards the viewer even though his face is turned the other way. This is an extremely important part of the design because psychologically speaking, where we point our body is more important than where we point our head and eyes. It’s only because Master Chief’s body is pointing towards the viewer that we know that he’s on our side (this is a little secret fact that body language specialists know but which most people are unaware of. If someone points their body or feet towards you, even when their head and eyes point away, they’re interested in you). As you can see, body language has a powerful effect in the way a character is presented in posters like these. Body language is the most important part of communication, and that’s as true for the communication of video games characters as it is for your interpersonal communications. The artists who create these posters are only able to achieve such great sense of character by using the laws and facts of the science of body language. Next time you play a game, keep an eye on exactly how a character moves. You’ll find that they’ve been designed to communicate their personality through their body language. NEXT
In this article, we cover the design and body language of video games posters and character from Assassin’s Creed 3, New SUper Mario Bros.2, Crysis 3 and Resident Evil 6 *** click images for large HD version *** In the imagination of a gamer, a character comes to life. But how? The biggest answer to this question lies in the way the character holds their body and how they move. Scientific research proved long ago that the most important part of communication is body language. Whether it’s one person communicating directly to another or a video game character artist communicating a personality through the animation and design of a character, body language is the most important element. These five amazing video games posters of 2012 illustrate just how powerful a sense of character body language can create even in a static image. The Five Video Game Posters of 2012 with the Best Body Language Assassin’s Creed 3’s Connor: The way Ubisoft designed the main poster of Connor from Assassin’s Creed 3 has some excellent use of body language. The way his hands are open and hes shoving his chest forward created a message of threat and power saying “Come at me, I’ll kill you.” His head held high and pointing directly towards the camera creates a sense of impact. And then there’s the strong sense of movement created by the position of his legs. Everything about this poster is awesome, and it gives Assassin’s Creed 3’s Connor a great sense of power just from one static image. Resident Evil 6 Leon: Capcom have designed the poster for Leon in Resident Evil 6 to have a great sense of direction. The poster is of Leon pointing his gun towards the camera at an angle. The direction is created by two oppositely pointing lines. The first line points towards the camera and is created byLeon’s gun, arm and line of sight. The second line comes away from the camera and is formed by his chest, shoulders and head. Because of these two lines, Leon appears to be attacking a target (with the gun) while defending himself (by moving his body backwards). It’s a great example of how body language can be used to create a sense of movement in a static picture. You’ll notice many other video games posters using similar techniques. The Crysis 3 poster is near identical, for example (at least in terms of how the character in the poster forms two lines with their body to create a sense of movement). New Super Mario Bros 2. Cover: On the cover to New Super Mario Bros 2. Mario has a striking amount of joy and gaiety about him, but how has the artist created that joy? It’s been created by the sense of upward movement in the poster. Any time we see a person performing what in body language is called “Gravity defying movements” we know that that person is happy. Whether it’s lifting our arms high in the air as we walk, having a bounce in our step, lifting our lips high in an exaggerated smile or raising the eyebrows, all these moves show happiness. And guess what? In this poster, Mario does every ingle one of them. He’s the happiest plumber in the world in this shot! There are even more video games posters on the next page!
em>Far Cry 3’s story, and the main characters of Caas, Citra and Jason Brody, could be about to cause quite the shift in gaming’s dramaturgy.
*** click images for large versions ***[caption id="attachment_37016" align="alignnone" width="300"] Realistic character like Jason Brody in Far Cry 3 will make the story a masterpiece[/caption]
There can be little doubt that the vast majority of video game stories and narrative are less than inspire. Often suffering from fatal levels of immaturity, lack of sophistication or simply being starved of creativity and inspiration, gaming stories rarely set your imagination alight.
All that, however, might be about to change as Far Cry 3’s story looks set to be a mature and sophisticated revolution in the dramaturgy of gaming.
On this page: Our reviews of Assassin’s Creed 3 + other games likes Assassin’s Creed 3 as cheaper alternatives. It’s one of the most hyped game releases of all time. It’s got the weight of the gaming world on its shoulders, with gamers all around the globe expecting one of the greatest video games of all time; does Assassin’s Creed 3 deliver? Let’s find out with our rundown of Assassin’s Creed 3. New ARoleModel Readers: If you’ve not read an ARoleModel review before you might be surprised by some of the contents. Rather than presenting you with another run of the mill review, here at ARoleModel.com we present our reviews in three sections. First off, the traditional game review. Next up, we look at the positive psychological benefits of playing the game. Finally, we round everything up with a look at alternative games like Assassin’s Creed 3 as, let’s face it, games are extremely expensive and sometimes a cheaper alternative is just what the doctor ordered! Assassin’s Creed 3 Traditional Review Ubisoft deserve to be awarded a medal for all the stellar work they have put into Assassin’s Creed 3. There aren’t many games like Assassin’s Creed 3. In fact, AC3 is the sort of title that could completely change the face of gaming. Unlike the hordes of mindless killing and poorly told stories, Assassin’s Creed 3 delivers a mature story set between the present day and the American Revolution. The story is brilliantly crafted, weaving entertainment with a genuine respect for the history of the game’s subject matter. The story of Assassin’s Creed 3 is beautifully presented with some of the best visuals you will see on the current generation of console. The animation is near flawless, the environments (both the cities and the forests) look stunning. . . even the voice acting is well performed. A brilliant story and excellent graphics would be worth nought without good gameplay, but here Assassin’s Creed 3 hits its high. From exploring the forests to taking on ships in the naval combat levels, every part of Assassin’s Creed 3 is thoroughly enjoyable. What’s more, Ubisoft have really put in the time and effort to create a wide variety of different game modes, all of which are a thrill to behold. Finally, to cap off a stellar title, you’ll be pleased to hear that Assassin’s Creed 3 is a very long game, stretching your buck as far as it can possibly go. The campaign runs in at around 20 hours, but there is so much extra material here that you could easily pull a 100 hours of gameplay from this game before truly completing it. Assassin’s Creed 3 was hyped as being one of the greatest games of all time. It does not disappoint. This is one game you certainly do not want to miss! Get AC3 for $58.99 HERE The Benefits of Playing Assassin’s Creed 3 So, that’s the traditional gaming review polished off but what about the benefits of playing Assassin’s Creed 3? There are many. Relaxation : Most mainstream games these days are too explosive and action packed to be relaxing. Not Assassin’s Creed 3. There is so much freedom for exploration and such a gripping story that you will find this a truly relaxing game. Learning: In some ways, the history of Assassin’s Creed 3 is not 100% accurate. Nevertheless, Assassins’ Creed 3 does pay respect to its subject matter. You’ll be learning lots about the American Revolution and the people of the time. Escape: Sometimes all you want to do is get away from your day to day life. Very few games allow you to do that moreso than Assassin’s Creed 3. As you explore the forest and towns and meet new characters you’ll feel like your on a beautiful relaxing vacation. Clearly, there are a lot of reasons to get this game. But with the price point of new game releases these days you might prefer to pick up a less expensive alternative. Here are the best games like Assassin’s Creed 3. The Best Games Like Assassin’s Creed 3 Games Like Assassin’s Creed 3 #1 Assassin’s Creed Revelations $29 Games Like Assassin’s Creed 3 #2 I Am Alive – $15 Games Like Assassin’s Creed 3 #3 Red Dead Redemption — $19.99 Games Like Assassin’s Creed 3 #4 Mafia 2 — $18.19
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